Skills and Sensibility

I’m still poking and prodding at the OSR, trying to “get” a few things. I’m currently toying with the following idea for a skill resolution mechanic. TL;DR Version: Roll 2d6, +1 for a high relevant ability score or -1 for a low relevant ability score. On a 7+ you do it, on a 6 or…



You’re Probably Playing D&D Wrong: Jack Vance Hates You. (3/3)

Part One is here, a general introduction to my Strong Opinions. Part Two is here, about hit points and healing. Part Three is about magic. People tend to have very strident thoughts on the D&D magic system: they love it or they hate it without much in between. It’s almost as divisive as psionics or…



You’re probably playing D&D wrong: hit points and Armor Class edition. (2/3)

As I mentioned in my last post, you’re probably playing D&D wrong. Let’s talk about what the fuck a hit point is, aside from an abstract unit that measures how close a character is to beating an expeditious retreat and/or rolling 3d6 down the line. First: hit points are not meat points. They kind of…


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You’re probably playing D&D wrong. (1/3)

Gary Gygax says: The ultimate aim of the game is to gain sufficient esteem as a good player to retire your character — he becomes a kind of mythical, historical figure, someone for others to look up to and admire I’ve been spending the past few weeks reading a lot of OSR stuff. A lot…


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Rules for Cover

Cover rules are garbage. For instance: Cover Walls, trees, creatures, and other obstacles can provide cover during combat, making a target more difficult to harm. A target can benefit from cover only when an attack or other effect originates on the opposite side of the cover. There are three degrees of cover. If a target…



My Grandfather Is Made of Gold

We are not like you, human. We are born of the earth. You live in a world of wind and sun, but the still and quiet dark is ours. Our kingdom extends beneath oceans and mountains and pleasant meadows. This dark is bright as day, yet you still stumble. You rely on torch and lantern…



Space Jerks: Some Thoughts on My First Successful Fate Game

It has been a long while since I’ve gamed properly, and it’s been even longer since I GM’d. Saturday night, I broke this streak with considerable trepidation with a game of Fate Core. The last time I ran a Fate game, it didn’t go so well. The players and I were very new to the…



The Trouble With the OSR (Redux)

I’ve received a lot of, ahem, feedback on my last article critiquing the OSR. For those of you who don’t know me in person: I love feedback, especially the negative variety. In my last post, I made a few criticisms of the OSR, which drew the attention of a few OSR players seeking to educate…



The Trouble With the OSR

I am a fan of the Old School Renaissance. There are many fantastic games out built on the OSR’s foundations. Swords & Wizardry, Astonishing Swordsmen & Sorcerers of Hyperborea, Lamentations of the Flame Princess, Stars Without Number, Dungeon Crawl Classics, and so forth–all unique games that bring something interesting to old-school D&D. The trouble with…



PODCAST #16: Dark Matter.

The Gang discuss whatever. 0:30: Ben discusses Just Cause 3. “It’s a big fun sandbox with explosions.” 1:10: Scott Buck is showrunning Iron Fist, and yes, this is terrible old news at this time. 2:25: Jesse Eisenberg is Lex Luthor, and not in a good way. In fact, has Jesse Eisenberg ever been good? 4:50:…